Trainer

Profiles :: Trainer

"Expanding classroom training is beyond our budget. eLearning has improved accessibility, but low participation and completion rates are hindering our progress. Training is critical to our organization, and I need to deliver what our people need, when they need it."

As a trainer you know that training is not just about delivering as many courses as inexpensively as possible — training is about improving performance. And unless the training provided is of high quality and delivered properly, performance will not improve and no return on investment will be realized.

If training is to be successful for the individual, it must be compelling to the learner at a personal level. And for training to be successful at an organizational level, it must improve on-the-job performance. The answer: GoVenture simulations. Technology advancements have changed where and when we learn, but they have not improved how well we learn. GoVenture accomplishes all three because it can be delivered via CD-ROM or the Internet, enabling anywhere-any-time access, and it takes advantage of computer technology to provide a very different and compelling learning experience:

  • Engaging learners emotionally and intellectually so that they want to learn.
  • Enabling learners to learn faster and retain more of what they learn.
  • Accommodating different interests and learning styles.
  • Equipping learners with relevant, immediately applicable knowledge.
  • Developing problem-solving skills that are transferable to other situations.

In short, GoVenture enables people to gain years of experience in minutes. Experience cannot be gained through the use of conventional training methods. Books, courses, and seminars are too often ineffective and inefficient, and highly-touted eLearning is often no better than “eReading,” basically delivering text and graphics through the Internet with little thought given to the quality of the learning experience.

GoVenture simulations make learning exciting by combining education, entertainment, and technology to provide highly visual, interactive, and engaging learning experiences. For the individual, this means a greater likelihood of participating in and completing the training. For the organization, this means employees who have gained experience, and made mistakes inside the simulation, not in the real world. The bottom line: simulation improves performance unlike any other type of learning method, and many now believe it to be the next evolution in training.

A simple explanation of why games and simulations provide powerful learning opportunities

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